[A]
Making an app that aligns with the future vision of the company and can accommodate the need of hardware integration.
[B]
Design interfaces that reflect the emotional and physical scale of Mars travel
[C]
Ensure seamless communication and guidance for both the traveler and their loved ones on Earth
We began by studying how travel works today through international journeys, astronaut missions, and emerging space tourism models. The objective was to uncover gaps and mismatches in user experience when applied to a mission as complex as Mars travel.
01
A high-stakes journey like Mars travel demands a non-overwhelming, step-by-step interface that ensures nothing is missed.
02
Existing travel systems aren’t equipped to handle multi-phase journeys involving strict training, health clearances, and mission prep like Zero G Simulation etc.
03
Designing for a journey that spans months requires systems that support continuity, not just one-time interaction.
To build a system for 2050, we explored how user behavior, expectations, and interaction models might evolve over time. This was less about technology and more about imagining the kind of emotional and functional support users would expect during such a significant experience.
Journey preparation will feel like eligibility building
Systems will become intelligent companions
Interfaces will evolve, but user expectations will remain familiar
After studying astronaut routines, current travel systems, and speculative user behavior, we identified core areas where design could play a meaningful role in simplifying and humanizing the Mars travel experience.
Since real users for Mars travel don’t exist yet, we created a fictional persona based on future-facing assumptions. This helped us design with clarity around user goals, emotional needs, and the complexity of preparing for a journey beyond Earth.
- Complete all pre-launch tasks with minimal disruption
- Document the journey as a personal and professional milestone
- Stay physically fit and mentally focused throughout
- Use the mission to position himself in future space ventures
- Dislikes unclear or repetitive processes
- Lacks real-time health status feedback
- Feels disconnected from progress tracking
- Concerned about poor reintegration planning
- A structured, transparent mission timeline
- Simple, actionable health insights
- Smart exploration planning based on readiness
- A responsive system that guides and informs efficiently
To ground our design in reality, we compared astronaut missions, regular travel, and imagined Mars tourism. This helped us spot overlaps, risks, and where design needs to simplify complex steps for civilians.
To avoid clutter and overlap, we grouped related features and combined them into unified, purposeful components. This helped keep the experience focused, simple, and easy to navigate.
At this stage, we transformed key research insights into focused How Might We questions. These helped us open up creative directions for design while staying anchored to the user’s journey, emotions, and critical needs.
01
How might we guide users through mission preparation in a way that feels calm, structured, and easy to follow?
02
How might we make users feel confident in their health status without requiring medical expertise?
03
How might we help users plan their Mars exploration experience in a way that feels personal, exciting, and achievable?
04
How might we offer real-time guidance that adapts to user progress and answers their questions without friction?
We mapped the journey starting from sign up and health verification, leading into a looped structure of core modules like booking, progress, and support. The flow was designed to feel non linear but guided, giving users room to navigate while keeping mission readiness at the center.
To keep the interface consistent and emotionally steady, we built a compact system of components, type rules, and states. The system focused less on stylistic flair and more on usability, pacing, and modularity across different stages of the experience.
The final screens reflect the seriousness of the journey while staying warm and approachable. Each layout was structured to reduce friction, support decision making, and give the interface a tone that felt present but never loud.
At this stage, we transformed key research insights into focused How Might We questions. These helped us open up creative directions for design while staying anchored to the user’s journey, emotions, and critical needs.












Since the project was built around a speculative concept, we relied on quick feedback loops with mentors and peers to keep the experience grounded. The goal wasn’t to perfect every detail but to stay clear, intentional, and emotionally aligned, especially in areas where structure could easily become overwhelming.
Designing an app for 2050 was full of irony. We were building screens for a time when apps might not even exist. Every decision bounced between current UI patterns and future uncertainties. The one constant was clarity. No matter how advanced the experience, the interface had to feel calm, intuitive, and easy to trust.
Creating onboarding flows that didn’t feel outdated, simplifying a high-stakes journey like Mars travel, and designing for emotion without overcomplicating structure were challenges that shaped every part of the UI. We kept the interface grounded, even when the concept wasn’t.
We focused on clarity, not spectacle. Every decision was made to support emotional safety, reduce friction, and give users quiet confidence through a complex, unfamiliar journey.
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